02
Into the Death House Dungeon
The players manage to find the secret entrance to the Dungeons
The Death house
Third Floor
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Start of the session is after defeating the Animated Armor in the Death House
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They enter the Nursemaid's Suite. The bed has a bloodstained mattress and crude hand-and-foot restraints made from barbed wire nailed to the four posts of the bed frame. They find Klara's Spirit in the Mirror, it resembles a pale, skeletally thin young woman, with all of her fingers and toes removed, her eyes sewn shut, and her lips and teeth torn from her mouth. Countless knife-thin scars line her entire body, including the flesh around her wrists and ankles, and her hair has been carelessly hacked to stubble. After talking to the Spirit it moves the Mirror showing a secret passage behind it that leads to the Attic
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The players head to the Attic.
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When the players return from the Attic they head to the door to the Nursery, they hear a woman humming Waltz for Klara, it stops as soon as they open the door. The Nursery is covered in Blood-red runes on the walls, arranged in concentric circles around the crib in the center. The name Walter is carved in the crib. Strange, flesh-like tumors have grown along the floor around it in sparse clusters, and slowly pulsate as if they're breathing. Under the crib they find a finger with flesh bit out of it.
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#battle In closet Broom attacks Avery as soon as he turns around, Kaz throws Sir Quaksalot the third unto the Broom killing it.
The Master Suite:
- The players see a shadowy silhouette behind the door, it's gone when they enter. They find the Amber shard in it including a letter.

The Attic
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When the Players enter the Attic one of the doors slowly creaks open. In the room they find a Doll laying near a music box, in the music box is a key and two curled-up pieces of parchment.

QUARTERS, SHRINE and ALTAR -
This map and The second parchment contains a list of unfamiliar names beneath the word RECRUITMENT.
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They head to the next room which is locked by a padlock, the key from the music box opens it up.
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In the room they find the ghosts of Rose and Thorn. The doll from the last room belongs to Thorn, he's happy to have the doll back. Rose shows the players on the dollhouse where the secret staircase is to the Dungeon. The kids ask the players to bury their bones in the garden, the players accept. The players go to the Storage room and find Klara's starved dead body in a trunk. The secret staircase is locked by a hole shaped like an amber shard. They head back down to find said amber shard.
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After the players find the amber shard, they open the staircase and start heading down to the basement.
The Dungeons
- Gain 200 XP for reaching the Basement.
- The players find the crypt's of the family. By Walter's crypt you can hear an infant's quiet whimpers and Klara's voice humming Waltz of Klara.
- Players walk around, find a well, find random loot. Avery finds a book. It's a journal belonging to Drasha, it has lists of names and descriptions, but all of them end with fed to Walter.
- #battle Players fight 4x Ghouls and win
As the ghouls attack, they mindlessly repeat following phrases:
- “Beautiful. We’re so beautiful.”
- “We are perfect. We are immortal.”
- “Help us live forever.”
XP
Total XP: 500
- 200 ~ Reaching the Dungeons in the Basement
Loot
- Amber shard ~ Quest Item ~ Caspian Ancunin
- 3x Moss Agates ~ Gems ~ Caspian Ancunin
- 11GP and 60SP ~ Currency ~ Caspian Ancunin
- Ivory Hairbrush ~ 25GP ~ Avery Ryuu
- Eyepatch with Carnelian ~ Gems ~ Caspian Ancunin
- Letter to Drasha ~ Lore ~ ???
- Parchment Note ~ Lore ~ ???
❮ 01 · Chronicles · 03 ❯