Shaggy Ismark Kolyanovich

Info

Warrior
Adult Human Man
NPC
npc-Shaggy.webp

Relationships. Ismark is the adoptive brother of Ireena Kolyana, and the great-grandson of Ismark the Great.

§ Interactions
07 They head to the mansion where Shaggy asks them to get Ireena who is mostlikely in the north of the town. They find her digging a hole by a tree, Kaz takes his shovel and helps digging. After digging up the chest and talking they head to the mansion to gather all their supplies and they leave the village. #EscortingIreena
06 Rahadin tells Shaggy: “Please accept my congratulations on your new position—and my condolences on your loss." After which Shaggy needs a minute to notice what it means, but he then starts running towards the mansion, the players follow.
06 #battle As they arrive at the western gate, they see Shaggy fighting another zombie plague spreader.
06 Next morning the players head down for breakfast, Ireena is cooking in the kitchen while Shaggy asks the players for 3 favors. #EscortingIreena, #FindMadamEva and helping them carry the coffin to the church.
06 They enter the church and meet Father Donavich praying at the altar. He cannot perform any rituals because Doru still has his holy symbol. He tells them that 6 days ago Doru came back but pale and red shot eyes. He trapped him in the basement of the church. The players head downstairs while Shaggy and Ireena stay upstairs with Father Donavich.
04 After speaking a while to Shaggy suddenly Bildrath Cantemir from a different Table starts speaking, calling Shaggy "Shaggy the lesser"
04 As the players approach the Village of Barovia, a woman named Kereza on the rooftops calls down and asks if the players are alive or dead. When Shaggy comes up behind her and calms everyone down, saying the players seem alive enough. He invites the players into the village and to the Blood of the Vine Tavern to speak together. A raven is following them in the air.
04 In the tavern Shaggy starts answering the players questions
04 The door to the tavern swings open and Mary enters crying, her daughter Gertruda has run away. Shaggy offers to get a search party going for Gertruda. The players offer to help the barricades for the night in exchange for sleeping space in the village. Shaggy sends the players down to his mansion to get a crate of "fire bottles"